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	<title>Gamesugar &#187; Wii</title>
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		<title>Review &#8211; Metroid: Other M</title>
		<link>http://gamesugar.net/2010/09/07/review-metroid-other-m/</link>
		<comments>http://gamesugar.net/2010/09/07/review-metroid-other-m/#comments</comments>
		<pubDate>Tue, 07 Sep 2010 13:31:28 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[being samus]]></category>
		<category><![CDATA[D-Rockets]]></category>
		<category><![CDATA[Gunpei Yokoi]]></category>
		<category><![CDATA[Metroid]]></category>
		<category><![CDATA[Metroid Fusion]]></category>
		<category><![CDATA[Metroid Prime]]></category>
		<category><![CDATA[Mother Brain]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Other M]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Ridley]]></category>
		<category><![CDATA[Samus Aran]]></category>
		<category><![CDATA[Super Metroid]]></category>
		<category><![CDATA[Team Ninja]]></category>
		<category><![CDATA[Tecmo]]></category>
		<category><![CDATA[Yoshio Sakamoto]]></category>
		<category><![CDATA[Zero Mission]]></category>
		<category><![CDATA[Zero Suit]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=6412</guid>
		<description><![CDATA[
In 2004, the original NES release of Metroid joined several titles deemed classic enough to represent that period of gaming through revisits on the GameBoy Advanced, and yet that same year also saw a much more through revisit on the handheld with the release of Metroid: Zero Mission. Aside from several tweaks within the game, [...]]]></description>
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		<slash:comments>5</slash:comments>
		</item>
		<item>
		<title>Review &#8211; Sin &amp; Punishment: Star Successor</title>
		<link>http://gamesugar.net/2010/07/03/review-sin-punishment-star-successor/</link>
		<comments>http://gamesugar.net/2010/07/03/review-sin-punishment-star-successor/#comments</comments>
		<pubDate>Sat, 03 Jul 2010 16:58:55 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[SHMUP]]></category>
		<category><![CDATA[Shooter]]></category>
		<category><![CDATA[Sin & Punishment]]></category>
		<category><![CDATA[Sin & Punishment 2]]></category>
		<category><![CDATA[Star Successor]]></category>
		<category><![CDATA[Treasure]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=5662</guid>
		<description><![CDATA[
Soldiers scramble through the ruins of a forgotten yet familiar city, finding footholds in crumbling buildings as swarms of genetic mutations fly across the skyline like scurrying schools of fish darting through deeper waters. In the foreground, futuristic helicopters and mobile infantry patrol broken stretches of freeway, filling the screen with missiles and bullets as [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/07/03/review-sin-punishment-star-successor/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Review &#8211; Super Mario Galaxy 2</title>
		<link>http://gamesugar.net/2010/06/02/review-super-mario-galaxy-2/</link>
		<comments>http://gamesugar.net/2010/06/02/review-super-mario-galaxy-2/#comments</comments>
		<pubDate>Wed, 02 Jun 2010 16:30:07 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Super Mario Bros.]]></category>
		<category><![CDATA[Super Mario Galaxy 2]]></category>
		<category><![CDATA[Yoshi]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=4377</guid>
		<description><![CDATA[
Anyone who really believes that Japanese game design has a declining role against the success of Western game development needs to dunk their head in a pool of water – specifically the floating pools of water suspended in the air, rotating between connections with other pools as Mario attempts to swim toward the next checkpoint. [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/06/02/review-super-mario-galaxy-2/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Review &#8211; Sakura Wars: So Long, My Love</title>
		<link>http://gamesugar.net/2010/04/22/review-sakura-wars-so-long-my-love/</link>
		<comments>http://gamesugar.net/2010/04/22/review-sakura-wars-so-long-my-love/#comments</comments>
		<pubDate>Fri, 23 Apr 2010 01:05:37 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[PlayStation2]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[NIS America]]></category>
		<category><![CDATA[NISA]]></category>
		<category><![CDATA[PS2]]></category>
		<category><![CDATA[Sakura Wars]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[So Long My Love]]></category>
		<category><![CDATA[SRPG]]></category>
		<category><![CDATA[Strategy]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=3480</guid>
		<description><![CDATA[
Within an alternate and slightly steampunk infused depiction of 1920&#8217;s New York City, the Little Lips Theater serves as a cover for an elite force of agents known as the STAR Division, who use mech suits to battle evil while also performing in musical dramas to raise the spirits of the city they defend &#8211; [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/04/22/review-sakura-wars-so-long-my-love/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Review &#8211; Fragile Dreams: Farewell Ruins of the Moon</title>
		<link>http://gamesugar.net/2010/04/09/review-fragile-dreams-farewell-ruins-of-the-moon/</link>
		<comments>http://gamesugar.net/2010/04/09/review-fragile-dreams-farewell-ruins-of-the-moon/#comments</comments>
		<pubDate>Fri, 09 Apr 2010 23:31:06 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Farewell Ruins of the Moon]]></category>
		<category><![CDATA[Fragile]]></category>
		<category><![CDATA[Fragile Dreams]]></category>
		<category><![CDATA[Namco Bandai]]></category>
		<category><![CDATA[RPG]]></category>
		<category><![CDATA[tri-Crescendo]]></category>
		<category><![CDATA[XSEED Games]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=3272</guid>
		<description><![CDATA[
Wandering through the decaying monuments to civilization that litter the world of Fragile like dead museums, Seto attempts to give words of justification to his obsessive search for a survivor, Ren, the girl with silver hair, who leaves a trail of cave art chalk drawings on the crumbling walls like breadcrumbs meant to lead the [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/04/09/review-fragile-dreams-farewell-ruins-of-the-moon/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Review &#8211; Calling</title>
		<link>http://gamesugar.net/2010/04/01/review-calling/</link>
		<comments>http://gamesugar.net/2010/04/01/review-calling/#comments</comments>
		<pubDate>Thu, 01 Apr 2010 23:07:01 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Calling]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[hudson]]></category>
		<category><![CDATA[Hudson Soft]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=3104</guid>
		<description><![CDATA[
Despite repeated attempts to lighten my workload and appease attention deficit, I&#8217;ve never successfully produced a one sentence review. If I had, I believe Hudson&#8217;s horror Wii title, Calling would earn &#8220;the not-so-bad game that should have been great but was likely going to be so-so and finally ends up dipping more toward terrible with [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/04/01/review-calling/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Review &#8211; No More Heroes 2: Desperate Struggle</title>
		<link>http://gamesugar.net/2010/02/10/review-no-more-heroes-2-desperate-struggle/</link>
		<comments>http://gamesugar.net/2010/02/10/review-no-more-heroes-2-desperate-struggle/#comments</comments>
		<pubDate>Wed, 10 Feb 2010 20:43:46 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Grasshopper Manufacture]]></category>
		<category><![CDATA[No More Heroes]]></category>
		<category><![CDATA[No More Heroes 2: Desperate Struggle]]></category>
		<category><![CDATA[Suda51]]></category>
		<category><![CDATA[Travis Touchdown]]></category>
		<category><![CDATA[Ubisoft]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=1936</guid>
		<description><![CDATA[
Margaret waits patiently on the rooftops of Santa Destroy, another female sniper, distinguished by her Gothic Lolita attire and the player’s knowledge that her song is enough to kill. Charging toward her like a bull causes her to fire bullets on cue, which are either blocked at the expense of blade energy or dodged. 
When [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/02/10/review-no-more-heroes-2-desperate-struggle/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Review &#8211; The Sky Crawlers: Innocent Aces</title>
		<link>http://gamesugar.net/2010/01/24/review-the-sky-crawlers-innocent-aces/</link>
		<comments>http://gamesugar.net/2010/01/24/review-the-sky-crawlers-innocent-aces/#comments</comments>
		<pubDate>Sun, 24 Jan 2010 16:11:23 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Anime]]></category>
		<category><![CDATA[Flight]]></category>
		<category><![CDATA[Innocent Aces]]></category>
		<category><![CDATA[Namco Bandai]]></category>
		<category><![CDATA[Production IG]]></category>
		<category><![CDATA[Project Aces]]></category>
		<category><![CDATA[The Sky Crawlers]]></category>
		<category><![CDATA[XSEED]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=1404</guid>
		<description><![CDATA[
For all the noise I’ve attempted to make about The Sky Crawlers&#8217; arrival on North American shelves, the game surrenders itself to a level of obscurity not only by nature of its genre, but because it is a quiet and subtle title.
In an attempt at taking an early stance against undue hype, I’ll stress that [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/01/24/review-the-sky-crawlers-innocent-aces/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Review &#8211; Silent Hill: Shattered Memories</title>
		<link>http://gamesugar.net/2010/01/11/review-silent-hill-shattered-memories/</link>
		<comments>http://gamesugar.net/2010/01/11/review-silent-hill-shattered-memories/#comments</comments>
		<pubDate>Tue, 12 Jan 2010 01:56:23 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Horror]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Shattered Memories]]></category>
		<category><![CDATA[Silent Hill]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=837</guid>
		<description><![CDATA[
It’s been nearly ten years since Silent Hill 2 set the bar for the series, largely owing to the work of Takayoshi Sato, who soon after vanished over the Western horizon leaving a faint scent of J.D. Salinger on the air. The game’s presentation and treatment of a psychologically driven narrative has cast a shadow [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/01/11/review-silent-hill-shattered-memories/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Review &#8211; Castlevania: The Adventure ReBirth</title>
		<link>http://gamesugar.net/2010/01/04/review-castlevania-the-adventure-rebirth/</link>
		<comments>http://gamesugar.net/2010/01/04/review-castlevania-the-adventure-rebirth/#comments</comments>
		<pubDate>Tue, 05 Jan 2010 00:26:50 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[Belmont]]></category>
		<category><![CDATA[Castlevania]]></category>
		<category><![CDATA[Dracula]]></category>
		<category><![CDATA[Konami]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[The Adventure ReBirth]]></category>
		<category><![CDATA[WiiWare]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=827</guid>
		<description><![CDATA[
Spending time with Konami’s rebirth of Castlevania during the holidays has reminded me that new releases in the series don’t deserve an official seal of approval until I find myself confronted by a fairly simple objective, died multiple times trying to achieve said goal, and tossed the controller in anger. 
Since this occurred several times [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/01/04/review-castlevania-the-adventure-rebirth/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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