<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>Gamesugar &#187; PlayStation3</title>
	<atom:link href="http://gamesugar.net/category/reviews/ps3/feed/" rel="self" type="application/rss+xml" />
	<link>http://gamesugar.net</link>
	<description></description>
	<lastBuildDate>Thu, 09 Sep 2010 15:42:37 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
			<item>
		<title>Review – Transformers: War for Cybertron</title>
		<link>http://gamesugar.net/2010/07/12/review-transformers/</link>
		<comments>http://gamesugar.net/2010/07/12/review-transformers/#comments</comments>
		<pubDate>Mon, 12 Jul 2010 12:38:54 +0000</pubDate>
		<dc:creator>Brad Johnson</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Activision]]></category>
		<category><![CDATA[High Moon Studios]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Transformers]]></category>
		<category><![CDATA[War for Cybertron]]></category>
		<category><![CDATA[XBOX]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=5836</guid>
		<description><![CDATA[
My familiarity with High Moon Studios is only through my unpleasant collision with the demo for their previous effort, The Bourne Conspiracy. With that product failing to resonate with me in any way despite my almost physical yearning for a Bourne game (later satisfied by Splinter Cell: Conviction), the discovery that these were the minds [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/07/12/review-transformers/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Review – Alpha Protocol</title>
		<link>http://gamesugar.net/2010/06/26/review-alpha-protocol/</link>
		<comments>http://gamesugar.net/2010/06/26/review-alpha-protocol/#comments</comments>
		<pubDate>Sat, 26 Jun 2010 13:04:24 +0000</pubDate>
		<dc:creator>Brad Johnson</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Alpha Protocol]]></category>
		<category><![CDATA[Obsidian]]></category>
		<category><![CDATA[Obsidian Entertainment]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[XBOX]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=5542</guid>
		<description><![CDATA[
With Alpha Protocol, Obsidian Entertainment has opted to take a break from their usual routine of producing sequels to established high-profile franchises in the hopes of establishing a lucrative IP all their own. Despite drawing quick comparisons to Bioware’s Mass Effect, Alpha Protocol is clearly it’s own game, though this is as often to its [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/06/26/review-alpha-protocol/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review &#8211; Lost Planet 2</title>
		<link>http://gamesugar.net/2010/06/12/review-lost-planet-2/</link>
		<comments>http://gamesugar.net/2010/06/12/review-lost-planet-2/#comments</comments>
		<pubDate>Sat, 12 Jun 2010 22:16:12 +0000</pubDate>
		<dc:creator>Brad Johnson</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[akrid]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[extreme condition]]></category>
		<category><![CDATA[lost planet]]></category>
		<category><![CDATA[lost planet 2]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Review]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=4934</guid>
		<description><![CDATA[
Whether you’re a fan from Lost Planet: Extreme Condition or a new player drawn in by videos of clashing mechs and monsters, response to Lost Planet 2 probably has left you hesitant to render any sort of purchasing decision. I am here to offer you some relief: I can tell you that the calculation can [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/06/12/review-lost-planet-2/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Review &#8211; Split/Second</title>
		<link>http://gamesugar.net/2010/05/31/review-splitsecond/</link>
		<comments>http://gamesugar.net/2010/05/31/review-splitsecond/#comments</comments>
		<pubDate>Mon, 31 May 2010 15:28:08 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[Black Rock]]></category>
		<category><![CDATA[Disney Interactive]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Split Second]]></category>
		<category><![CDATA[Split/Second]]></category>
		<category><![CDATA[Velocity]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=4207</guid>
		<description><![CDATA[
Racing around the track while a helicopter launches waves of missiles, which toss the car into a constant series of emergency drifts, I finally put a name to what Split/Second had first reminded me of when I’d tried an earlier build last year.
The arcade flavor of the game &#8211; that’s the part requiring players to [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/05/31/review-splitsecond/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Review – Prince of Persia: The Forgotten Sands</title>
		<link>http://gamesugar.net/2010/05/24/review-%e2%80%93-prince-of-persia-the-forgotten-sands/</link>
		<comments>http://gamesugar.net/2010/05/24/review-%e2%80%93-prince-of-persia-the-forgotten-sands/#comments</comments>
		<pubDate>Mon, 24 May 2010 20:51:30 +0000</pubDate>
		<dc:creator>Brad Johnson</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[360]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[POP]]></category>
		<category><![CDATA[Prince of Persia]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[The Forgotten Sands]]></category>
		<category><![CDATA[Ubisoft]]></category>
		<category><![CDATA[XBOX]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=4120</guid>
		<description><![CDATA[
It’s difficult to say whether the release of Prince of Persia: The Forgotten Sands is a response to middling reaction to 2008’s Prince of Persia, or to the imminent release of the film—the truth probably exists somewhere in between. The 2008 series entry was a confused affair; more fun to watch than it was to [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/05/24/review-%e2%80%93-prince-of-persia-the-forgotten-sands/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Review &#8211; 3D Dot Game Heroes</title>
		<link>http://gamesugar.net/2010/05/13/review-3d-dot-game-heroes/</link>
		<comments>http://gamesugar.net/2010/05/13/review-3d-dot-game-heroes/#comments</comments>
		<pubDate>Thu, 13 May 2010 13:21:15 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[PlayStation3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[3D Dot Game Heroes]]></category>
		<category><![CDATA[Atlus]]></category>
		<category><![CDATA[From Software]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Silicon Studios]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=3882</guid>
		<description><![CDATA[
The Kingdom of Dotnia was once a tourist magnet, a place where visitors flocked to following the heroics of one brave and mythical figure who overcame evil in the classical tradition society is structured by. Unfortunately for Dotnia, the tourism industry began to suffer as people became less interested in 2D heroics, forcing the King [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/05/13/review-3d-dot-game-heroes/feed/</wfw:commentRss>
		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>Review &#8211; After Burner Climax</title>
		<link>http://gamesugar.net/2010/04/27/review-after-burner-climax/</link>
		<comments>http://gamesugar.net/2010/04/27/review-after-burner-climax/#comments</comments>
		<pubDate>Tue, 27 Apr 2010 18:13:56 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[PlayStation3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[After Burner]]></category>
		<category><![CDATA[After Burner Climax]]></category>
		<category><![CDATA[AM2]]></category>
		<category><![CDATA[Arcade]]></category>
		<category><![CDATA[Review]]></category>
		<category><![CDATA[Sega]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=3610</guid>
		<description><![CDATA[
After Burner Climax has finally made the migration from the arcade to the consoles, serving up visuals in shiny HD that make me use silly two-string words like “retina-melting,” along with twitch reflex action that couples some nostalgic memories of the series with a new trick that really makes the game less of the trip [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/04/27/review-after-burner-climax/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>Review &#8211; Just Cause 2</title>
		<link>http://gamesugar.net/2010/03/24/review-just-cause-2/</link>
		<comments>http://gamesugar.net/2010/03/24/review-just-cause-2/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 18:12:56 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[PlayStation3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Avalanche Studios]]></category>
		<category><![CDATA[Eidos]]></category>
		<category><![CDATA[just cause]]></category>
		<category><![CDATA[just cause 2]]></category>
		<category><![CDATA[sandbox]]></category>
		<category><![CDATA[Square-Enix]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=2783</guid>
		<description><![CDATA[
Spending the weekend with Just Cause 2 feels like the videogame equivalent of the days when children received live ammunition as Christmas gifts, unleashed on the neighborhood to a world of seemingly limitless possibilities. Reaching for a more reasonable explanation, it was a very short ride through the fixed narrative opening before I was free [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/03/24/review-just-cause-2/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Review &#8211; Resident Evil 5 DLCLost in Nightmares &amp; Desperate Escape</title>
		<link>http://gamesugar.net/2010/03/11/review-resident-evil-5-dlclost-in-nightmares-desperate-escape/</link>
		<comments>http://gamesugar.net/2010/03/11/review-resident-evil-5-dlclost-in-nightmares-desperate-escape/#comments</comments>
		<pubDate>Fri, 12 Mar 2010 03:03:44 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[PlayStation3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[Capcom]]></category>
		<category><![CDATA[Desperate Escape]]></category>
		<category><![CDATA[DLC]]></category>
		<category><![CDATA[Gold Edition]]></category>
		<category><![CDATA[Lost in Nightmares]]></category>
		<category><![CDATA[Resident Evil 5]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=2484</guid>
		<description><![CDATA[
Resident Evil 5 left mixed reactions with me last year. If only to sound loosely scientific, the game has a 40/60 split between a meaningful co-operative experience and repetitive tricks that induce stress and leave mental scars that have yet to heal. And yet I&#8217;ve still considered replaying it several times, because my best girl [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/03/11/review-resident-evil-5-dlclost-in-nightmares-desperate-escape/feed/</wfw:commentRss>
		<slash:comments>7</slash:comments>
		</item>
		<item>
		<title>Review &#8211; The Challenges of the Edy Detachment</title>
		<link>http://gamesugar.net/2010/03/08/review-the-challenges-of-the-edy-detachment/</link>
		<comments>http://gamesugar.net/2010/03/08/review-the-challenges-of-the-edy-detachment/#comments</comments>
		<pubDate>Mon, 08 Mar 2010 19:48:25 +0000</pubDate>
		<dc:creator>Jamie Love</dc:creator>
				<category><![CDATA[PlayStation3]]></category>
		<category><![CDATA[Reviews]]></category>
		<category><![CDATA[Challenge of the Edy Detachment]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[PSN]]></category>
		<category><![CDATA[Sega]]></category>
		<category><![CDATA[Strategy]]></category>
		<category><![CDATA[Valkyria Chronicles]]></category>

		<guid isPermaLink="false">http://gamesugar.net/?p=2445</guid>
		<description><![CDATA[
The legend of Valkyria Chronicles&#8217; sometimes crushing difficulty is a subject I’m well familiar with, but I was still surprised to take on the Shocktrooper challenge and find myself facing what seemed like the entire Imperial Army, gunning down poor Rosie before I knew what was happening. 
When I first heard that this latest DLC [...]]]></description>
		<wfw:commentRss>http://gamesugar.net/2010/03/08/review-the-challenges-of-the-edy-detachment/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>
