Review – Law & Order: Legacies (Episodes 1-3)


I’ve never really thought about it, but I have watched a lot of Law & Order. I wouldn’t call myself a diehard fan – I certainly don’t follow it with the same fervor that I do Fringe or Doctor Who – but I have probably caught hundreds of episodes of the show and its myriad spin-offs while searching the channels for some decent background noise.

It’s great comfort TV – often extremely clever, but at the same time, extremely structured. You know what to expect from the show; there’ll be a few witty cast members, a bit of mystery, and an interesting case that will be wrapped up within the hour (organized in such a manner that the first half will consist of the police investigation, while the second half will focus on the prosecution as they make their case in the courtroom). In fact, it’s a formula that seems to slot quite well into Telltale’s episodic game structure.

Even with a format perfect for a game adaptation, I would not in a million years have expected the Law & Order license to produce a good game. While flawed in several ways, by dropping many of the adventure game tropes that you expect from the studio and borrowing bits and pieces from the similarly themed LA Noire and Phoenix Wright, Telltale Games has produced an intriguing title that perfectly captures the spirit and conventions of its licensed material.

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Review – Choplifter HD

Review Choplifter HD
Given the number of vintage games that return year after year, I suppose Choplifter was overdue for a revisit in an era that loves adding HD to the end of game titles. The last time I laid eyes on that particular classic, the visuals crackled through a Commodore monitor and writing videogames as two separate words wasn’t yet something I considered a crime. My eyes were also crusted and red from spending hours flying to one end of the screen to pickup hostages and then flying back to the other end to drop them off – rinsing and repeating in an obsessive way that seemed normal during my childhood.

InXile Entertainment’s HD revival doesn’t detour from this core formula that made the most of technical limitations, offering a sidescroller that asks you to travel from one end of the screen and back again, again, and again. Despite what I consider a premium price point for the privilege, Choplifter HD is also a game of cheap and immediate thrills that doesn’t beg for more than a minimal time commitment, satisfied with whatever little bit of time you have to spare here and there. But aside from the explosions and burst play style, it’s not so easily written off either.

Plus, trying to squish people hoping to be saved is still a guilty bit of fun.

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Review – Oddworld: Stranger’s Wrath HD

Oddworld Strangers Wrath HD
Oddworld: Stranger’s Wrath is the tale of the eponymous Stranger, a bounty hunter afflicted by a mysterious illness and distaste for traditional firearms. Maybe the latter condition makes him sound like sort of a softy, until you realize that his alternative to traditional ammunition is strapping live animals to a crossbow and lobbing them toward enemies at high speeds (and presumably to their deaths).

The game involves claiming bounties on “them outlaws”, a task that can be accomplished A) by sucking their unconscious bodies into some kind of… thing… or, B) by murdering them horribly and sucking their corpses into the same kind of…thing…

To this end, Stranger employs an eclectic mix of tricks that, in a lesser game, might not fit together. Primarily, the bounty hunter is able to switch between the first and third person perspectives, granting him some different abilities tied to those modes.

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Review – Jurassic Park: The Game

Review Jurassic Park The Game
Remember that knife fight against Krauser in Resident Evil 4, the one that consisted entirely of quick time events? Have you ever wondered what it would be like if Krauser had been a bunch of dinosaurs, and the fight lasted several hours while being interrupted by inconsequential dialogue trees?

I’m guessing no given that if that had been the case, I sure as hell wouldn’t be wistfully mentioning RE4 at the beginning of a review once again.

Alas, my bizarre question is rooted in reality with the release of Jurassic Park: The Game, Telltale’s newest episodic movie-to-adventure game adaptation. Events unfold around the time period of the first film courtesy of a new cast of characters; some of whom work on the island, some of whom are mercenaries flying to the island to evacuate that first batch of people, and still others are sneaking onto the island to retrieve the million dollar Barbasol can full of dinosaur embryos that Nedry was trying to steal at the epicenter of this dino-disaster. In fact, ol’ Newman himself is the only character from the movie to appear in the game, though only as a mangled and faceless corpse.

For the record, there actually is a QTE-driven knife fight between one of the mercenaries and a Velociraptor, which turns out to be pretty awesome.

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Review – Assassin’s Creed: Revelations

review assassins creed revelations
The latest innovations in stab-simulation from stealth-murder industry leader Assassin’s Creed can be had today, with the release of Assassin’s Creed: Revelations. The latest entry in the series sees the aged Ezio Auditore seeking to uncover the secrets of series originator Altair—who appears in a handful of flashback missions throughout the game. Meanwhile, Ezio also battles the Templar armies in Constantinople, and oversees the Assassin guild in that city.

Lording over your Assassin minions is much as it was in Brotherhood, with a few quirks. Assassin’s are recruited in small sidequests and can be deployed at the touch of a button to emerge from the shadows and nail enemy targets.

These disciples see upgrades through combat and can still be sent away on missions to gain experience, but the missions now have more tangible rewards—in that completely freeing a city of templar control yields continuing income and bonuses, much the way renovating shops does.

Additionally, Ezio’s Assassin forces wage a war for control inside Constantinople, whereby Ezio’s captured dens can be contested by Templar forces—resulting in Revelation’s most curious offering: a tower defense mini-game.

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Review – Batman: Arkham City

Review Batman Arkham City
There’s a certain vocabulary in the Batman fan community, a dialogue made up of stories that everyone recognizes, with an acknowledgment of common reverence that need not be spoken.

Few need to explain what they thought of The Dark Knight Returns, or ask about The Long Halloween. It is simply understood that one should know of these stories and their significance, as such tales are the seminal books of Batman.

It’s not often that outside media enters in to this exclusive lexicon, where respect and adoration are implied merely through reference. If one talks about Burton’s 1989 film, it is not simply assumed that he speaks of it with approval.

Those outside properties that have entered this elite class, such as The Dark Knight and Batman: The Animated Series (so revered that its original ideas bled into the comics for years) succeeded in the same way that Arkham City does: by being more than a mere cipher for the source material.

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Review – The Blackwell Deception

Review Blackwell Deception
A while back, I was asked if I wanted to review an upcoming point and click adventure game called The Blackwell Deception. Before deciding, the first thing I did was check out the trailer for the game. Twenty nine seconds in, I said “holy crap, did that ghost just shoot that other ghost?! Sign me up!”

Unfortunately, the ghost shooting is not as rampant as I was hoping, but The Blackwell Deception is still an interesting and visually striking supernatural adventure.

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